MMO Loot Boxes: Piquing Curiosity or Video Gambling?

Critics are questioning whether micro-cost loot boxes and other pay-to-open mystery rewards are catering to curiosity or promoting video game gambling.Video Game Gambling

The gaming revolution of recent years brought about an interesting concept in profiteering. In mobile social gaming apps, we call them in-app purchases, or IAPs. In PC and video console games, they are known as micro-transactions. Whatever you want to call them, they are generating billions of dollars for the companies who make these game.

Micro-transactions are aptly titled, for they cost very little to purchase. For years now, players have been able to spend $1 or $2 to purchase things like a new skin pack for their armor and weapons in games like Call of Duty or Counter Strike: Global Offensive. But have software developers taken it too far?

Mystery Loot Boxes For Sale

These days, while traversing the digital terrain of games like Team Fortress 2, players are given special opportunities to collect mystery items. A parachuted case may fall from the sky at any moment. The contents are unknown to the player, and could range anywhere from ‘slightly uncommon’ to ‘ultra rare’.There’s no direct fee to open these mystery loot boxes. However, in games like CS:GO, you must have a key. Not just any key, but the corresponding key. A Chroma 3 Case will require a Chroma 3 Key. And that, of course, will cost players one micro-transaction.

Some say these low-cost, in-game purchases are just an added element of opt-in entertainment. The items found within are never required to perform well in the game. They are all cosmetic upgrades to a player’s character. But not everyone is convinced by developers’ arguments that they are innocently playing on the curiosity of their fans.

CS:GO Chroma 3 Case Video Game Gambling

Cheap Fun or Video Game Gambling?

The big problem here, as Geek journalist Will Greenwald pointed out in a scathing piece about loot boxes in Overwatch, is that its creator, Blizzard (and companies like it), are turning mass multi-player online (MMO) games into “gambling simulators”.

He argues that micro-transactions and loot boxes are “dangerous and greedy tools designed to wring money out of gamers already magnanimously willing to pay over the game’s $40 entry fee.”

Essentially, a person who’s already paid the base price to purchase the game, is then encouraged to spend a little more, little more, little more, on mystery items. And since the player is throwing money at a chance to win an unknown prize, it’s nothing short of gambling. Isn’t this exactly how the lottery system works?

CS:GO Chroma 3 Key Video Game Gambling

They’re throwing small amounts of cash at a loot box in hopes that it returns the reward they want. Unlike scratch off tickets, there is always something in the box. But that something could be utterly worthless.

Still think it’s good, clean (cheap) fun? Let’s not forget that these in-game items can actually be sold for real money on the Valve marketplace. Is it really just curiosity that’s being piqued when players throw dollar after dollar at keys to open random loot boxes in hopes that it will be worth a higher cash value on the market?

Teaching Minors The Basics of Gambling

The scariest part of all is that there’s a mass of younger audience members playing these titles. Video games developers that use micro-transactions to purchase mystery prizes need to take a step back and look at the bigger picture. They’re teaching minors the basics of gambling on video games.

We all know games manufacturers aren’t going to get rid of micro-transactions, and we’re not asking them to. But there is an easy fix to the problem. Remove “legendary” items from the mix. Make them purchasable with real cash only. If loot boxes didn’t have that one-in-a-million chance to award a rare and coveted prize—one that can be sold for real money on the right market—it would n longer be akin to a lottery.

Author

  • Trevor Hallsey

    Passionate webmaster, devoted card game enthusiast, and proud son of the Great White North. With over a decade of iGaming experience, Trevor has launched numerous web portals to share his passion for game theory and all things Canadian gaming. With this site, he acts as a fact checker and mostly writes at the intersection of gaming and finance. He aims to offer statistical insights and unique information that you might see lacking in similar sites.

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